Archive for the ‘Tabletop Gaming’ Category

On Wednesday, Bushiroad held a live stream discussing the future of the beloved trading card game franchise. The speculation was high on what we could possibly see. Would there be a new anime? Would we see the arrival of a new clan? What new mechanics would be showcased? With all eyes on the screen, Bushiroad announced something that I think very, very few would have expected:

They are honestly relaunching the anime?

Did not see that one coming.

The relaunch, however, does appear to set closer to the manga this time. Though I never read the manga, I can’t say I’m completely upset by this. I have fond memories of binge watching the original seasons through Asia Circuit and those three seasons essentially making me want to play the game. There is a major change, though, in the introduction of a new mechanic (seen briefly in the trailer when Kai rides into his avatar, Dragonic Overlord) known as Imaginary Gift.

The Imaginary Gift mechanic grants one of three possible “gifts” to the player that triggers the gift. The first adds an additional front rear guard that gets a +10,000 attack on that player’s turn. The second gift grants up to a +20,000 attack, depending on the number of circles with the gift. The final gift grants a bonus perfect guard to their hand.

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Triggers also received an upgrade. All triggers going forward will have a power increase to +10,000 from the original +5,000. Stand triggers are taking a back seat for the new Front trigger that will give all front row units +10,000.

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Aside from the new mechanic, we are getting two new trial decks that follow the theme of the reboot. The original trial decks were Blaster Blade and Overlord based and these are the same!

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The first booster launch of the rebooted series will be based on the original Vanguard super team, Team Q4! Featuring Royal Paladins, Kagero, Oracle Think Tank and Nova Grappler.

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I can’t help but get a little giddy seeing any new artwork featuring Q4. Plus, that Alfred looks amazing.

We also got a bit of a look into the future of the set releases. It looks like up through September will only cover the original clans from Cardfight Vanguard. As a primarily Link Joker and Shadow Paladin player, the lack of new cards will be rather taxing. However, I’ll definitely be taking the time to try out new clans until the releases.

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Now…the most interesting thing to the actual game that isn’t related to the lore per say. Bushiroad announced a new tournament format structure.

Standard Format will feature only the newest released cards, essentially rotating out the original and G-era cards. Premium Format will allow for all eras of cards, from the original launch to the newest releases. G Format will only feature the cards released prior to the relaunched sets.

The last few days have seen post after post online discussing the merits of the format changes and asking players which formats they’ll be partaking in. Honestly, I’m going to be sticking to Premium Format for the foreseeable future. I’m not stupid, though. Standard Format is going to be the focus of Bushiroad as it allows for new players to more easily get into the game. That being said, I am giving it until the beginning of 2019 that the Premium Format series will be sidelined to secondary events before being phased out completely.

That being said, it’s never been easier to get in on the game now (at least not since the game originally launched). That can only be good for the health of the game and the community.

Finally, they left off with a really nice surprise: a mobile game!

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I’ve been an avid player of Yu-Gi-Oh! Duel Links since the game’s launch. I’ve said on multiple occasions that the layout of the game would have leant itself perfectly to CardFight Vanguard. Looking at the screen grab they posted, and short video, the game looks straight up like a Duel Links clone. So much so that I wonder if Konami is getting a developmental fee with this game’s release.

Thats not a bad thing, mind you. Ever since the cancelation of CardFight Online, players have been chomping at the bit for a digital, on the go version of the game for some time. As long as the game is kept up with and has a passable player-vs-player mode, then this is going to be a huge release for Bushiroad.

All in all, I was pleasantly surprised with Bushi’s attempt at shaking things up. They are opening up the gates to make it easier to get new players in with a streamlined reboot and new mechanics. With the new mobile game, they give players the ability to play even if they don’t have a community or local game store support.

The game is in an exciting place and I, for one, cannot wait to see how it all unfolds.

Until next time, keep your dice warm and happy gaming.


It was bound to happen sooner or later, but we are finally starting to use our YouTube channel!

At the current moment, we only have a single video up. A single video we recorded at GenCon 50…seven months ago. Still, it is progress.

Our first recording is a quick unboxing video for the amazing game Campy Creatures, featuring guest gamer Kristina.

Our first unboxing!

Hopefully we’ll be doing more videos, and maybe live-streaming, in the future. Comment below what kind of videos you’d like to see, be them unboxing, Let’s Plays, or even deck profiles.

So until next time, keep your dice warm and happy gaming.

This past Sunday, I was finally able to sit down and get my first real taste of WarMachine (and a little Hordes, too) since we purchased some starters back at GenCon 50.

I was playing a Retribution Of Scyrah build while my friend/teacher/way too patient Scott ran a Mercenary build. We decided on 50 points but I didn’t realize that there were fewer points than that in any of the starters I bought (especially the ones from Privateer Press’ Black Friday sale). So we ended up just doing Warcaster and Warjack vs Warcaster and Warjack.

And as with every game I’ve ever played against Scott, I was obliterated. Needless to say more practice, and more miniatures, are required!

These guys haven’t even been primered yet, but the weather has been too cold for any of that fun stuff. I have a pair of Trollbloods that I’ve been working on here and there that I started on before winter set in. Another friend gave me a starter to add to the fun and I figured I’d practice on them first.

Not too shabby if I do say so myself.

Anyways, keep your dice warm and happy gaming!

Well this was certainly a pleasant surprise. Knight Models has released character cards for their Suicide Squad box set for their DC Universe Miniatures Game. Well, just the Suicide Squad side. Still no rules regarding Batfleck, Joker or his crew. Still, this added 8 new characters from one game to another, effectively giving anyone who might only play the Batman Miniatures Game all they’d need to dive into the other rule set.

With a new team comes a new Team Ability card, too!

And curse them for teasing Amanda Waller and Enchantress. Both of them were listed in the Suicide Squad rule book but we’ve yet to see either of them yet. Heck, we’re still waiting on Raven and Grodd that we’re teased forever ago.

Anyways, as someone who broke into the BMG with the Suicide Squad box set (and awesome birthday present from my friends), this tiny little update it amazing to me. I now have an extra 7 figures (Flagg was released later and haven’t gotten him yet) to add to the table top.

Sound off in the comments below if you plan on running any/all of the Suicide Squad on your next game night.

Happy gaming!

June is about over which means it is time for Knight Models to release their upcoming preorder list. This time around, we get a nice mix of the two games with two of the releases being a part of their new Multiverse line.

First up, the most important…Wonder Woman!

This makes me so happy that I can’t express into words properly. First, the Holy Trinity is officially playable in Batman Miniatures Game!

Batman Miniatures Game stat card (top) and DC Universe Miniatures Game stat card (bottom)

The thing that is holding me back from getting super excited about the Batman Miniatures Game card is the mounted figure rules. A mount is an upgrade to a character. Whenever you field a mounted character, you have to also have a no -mounted version of the character as well to represent if the mount is destroyed or lost. Currently, there is only one other Wonder Woman figure available and that is in the Batman v Superman (Trinity) set for the DC Universe Miniatures Game.

That nitpick aside, the model is gorgeous, both in physical design and gameplay design. I think what will be a big reason for fielding her is the Godkiller ability. In the BMG, it grants all of her attacks the Magic Weapon special rules and immunity from certain effects. In DCUMG, it grants +1 to Attack and Damage to all attacks against models Level 20 or more. This is a great bonus against characters like Darkseid and Doomsday.

Joining Diana on the battlefield of both games comes the Amazons of Themyscira:

Queen Hippolyta and her Amazon Warriors

Another Multiverse release, the set includes stat cards for both of their games!

Now, I could be wrong (and if I am, please correct me in the comments below), but in the BMG you are only allowed to field one model with the Legends classification per force. This means that Hippolyta and Wonder Woman can never be on the same team. However, they can be used in the DCUMG for a team level of 49. The updated suggested build is teams at Level 60, so you still have a little wiggle room for another character.

Now, if I could just get a Steve Trevor and the rest of the squad, I can be a happy man. Granted, it might be a little weird seeing World War 2 era characters on the streets of Gotham, but I’m willing to do that.

Rounding out the Batman Miniatures Game comes an update for the Court of Owls factions- The Parliament of Owls:

I’m always down for increasing any/all factions that are preexisting. The Court of Owls definitely could use it. Over all, standard fair for the stat cards. Though the models for the 1880’s Talon and the High Court Lady look awesome. I’d be interested in trying to paint the fur on the High Court figure.

In addition to the Batman Miniatures Game releases, we have some DC Universe Miniatures Game only releases.
First up, everyone’s favorite Martian- Martian Manhunter

I don’t know why I just love that pose. It’s just so stoic and imposing.

J’onn is a bit of a multi-terrain tank. He’s defense can shift to benefit you depending on the teams you’re facing. He’s offensively adaptable at range and close combat. At Level 15, fits most hero teams as a strong secondary power bourse.

Finally, we have the good doctor himself, Doctor Fate:

That pose is classic and gorgeous. I am curious, though, in how well the figure is attacked to the base. Hopefully it doesn’t suffer from small ankles like some of their others.

Doctor Fate feels like a magical glass cannon. In the right situation, he can tie up and bind many characters. For the most part, the range on his attacks will keep him from harm’s way, but a few good shots and he’ll drop like a fly. 

Over all, super excited for this month’s preorders. Which ones are you excited for? Which ones are you skipping? Sign off in the comments below.

Happy gaming.

Knight Models have revealed a new character and his minions for the Batman Miniatures Game– Professor Pyg and Dollotrons!

The good Professor and his lackies…(photo by Knights Models)

For those unfamiliar with Professor Pyg, he was introduction during Grant Morrison’s fantastic run on Batman prior to the New 52 relaunch. He was a prominent villain for Dick Grayson during his tenor as Batman, kidnapping victims and turning them into his “Dollotrons” through various robotics, surgical manipulation and drug use.  These Dollotrons are generally genderless monstrousities he created in the pursuit of making people perfect. 

This piece is based on the Professor’s appearance in Batman: Arkham Knight. The video game version is a rather faithful translation of the source material, especially his use of a traveling circus called the “Circus of Strange” as a front for his crimes and experiements.

Professor Pyg’s stat card.

For 90 Reputation and $150 funding, you get a solid figure with two key attributes that I think is fantastic:

  • Medic– He can help remove either 1 blood damage or 2 stun damage from a friendly model. This is an absolute boost to some builds that didn’t have the option to get a medic on the field because of rank or affiliation restrictions.
  • Special Traits: Dollotrons– When hiring Professor Pyg, you get to recruit 3 Dollotrons at no additional cost. This give you 4 figures on the board for a measly 90/$150. The Dollotrons themselves, when alone or outnumbered, aren’t amazing but they have a great ability when kept close to the Professor.

Speaking of the Dollotrons’ abilities…

Dollotrons’ stat card.

As I said before, nothing to amazing except the 6 endurance and the Special Trait Creations of Perfection. The trait makes them worthless (point wise) for being KO’d or made a casualty, which makes them fearless tieup pieces. It also allows them to take any attack that would be directed at Professor Pyg so long as they are within 5cm and have 1sc to spend.

The down side to these beautiful creatures is that they can only be hire with Professor Pyg and, as such, can only be recruited at a max of three models. I had a beautiful team in mind for them if more than three could be used on a team. Oh well. It is still a fantastic set.

This is one I know I am looking forward to. What say the rest of you? Is this a must have for your Batman Miniatures Game collection or a pass for now? Sound off in the comments below and, until next time, happy gaming!

Not even a day after announcing the awesome DC Multiverse range of models, Knight Models posted their March preorders for their April releases.  These are available for preorder now until March 28th, expected shipping date is April 3rd.

The biggest item up has to be the Arkham Knight Campaign Book

First, it’s contains an all new campaign around the Batman: Arkham Knight video game. It also contain at several new rules for multiple new modes of play, as well as update equipment and more.  I’m extremely curious about the “multiplayer scenarios”, as I have a play group of 4-8 people at any given time

Also of importance is the new Akrham Knight model that is the preorder bonus.  It comes with three different head variants, making it very intriguing to buy three copies of the book. They treated us the card for this model several weeks ago.

Arkham Knight Campaign Book exclusive Arkham Knight stats.

A couple more releases the Arkham Knight game round out the selection for the Batman Miniatures Game, including a brand new Nightwing:

We also are get a new Penguin and Street Demonz crew box:

Always happy to see new gang members to flesh out crews. A little disappointed that Reaver and Simmons are both wearing gas masks but do not have the traits, however.

Finally from Arkham Knight, we Penguin Lieutenant:

Also up for the Batman Miniature Game is the Catwoman I talked about here yesterday:

First model from the newly announced DC Multiverse range.

Multiverse models feature stay cards for both the Batman Miniatures Game (top) and the DC Universe Miniatures Game (bottom).

Moving on, Knight Models are also giving us two new models for the DC Universe Miniatures Game.  

First, we have the cousin of Superman, Supergirl:

Finally, they are giving us the King of Atlantis, Aquaman:

His abilities are giving me all kinds of ideas for a water heavy board, as well as trying to add more water to the existing boards.

All in all, some great releases to come out in April. I think my top three must haves are going to be the new Campaign book, Catwoman, and Aquaman.  I wish Supergirl were a DC Multiverse model, giving some extra power to the Batman Miniaturs Game

What do you guys think? What releases are you most excited for?

Until next time, happy gaming!

The other day, I realized that I have a lot of hats tossed in on KickStarter right now.  I just finalized my Mythic Battles: Pantheon pledge and it got me to thinking that a great feature might be to spot light some KickStarters that I and my gaming group think others might enjoy. 

 I figured this week I’d started with a few that I’m personally backing.   

 First up, this one should come as no surprise: GKR: Heavy Hitters!

GKR: Heavy Hitters by WETA Workshop and Cryptozoic Games

Anyone that has been following my blog knows that this was my “Game of GenCon 2016”. I did a pretty big write up of the game at the time, explaining the rules and such. If you haven’t read it, just click here.

At the time of this writing, they have raised $625,271 on a goal of $100,000 with 15 days to go, so obviously they are funded. They have also currently unlocked 21 of 22 listed stretch goals, of which 10 of the 21 are listed as KickStarter Exclusives

 Game wise, there are three tiers:

  • Core Game- $99
  • Pilot’s Edition- $125, includeds plastic miniatures of the pilots.
  • Painter’s Edition- $150, includes the Pilot’s Edition with 4 dismantled and unpainted mechs for customization.

They have several additional buys, but only one is actual game material (the others are original art):

  • Urban Wasteland Expansion- $45, includes 12 turrets for the top of the buildings along with 10 plastic buildings and other cosmetic additions.

Something to note is that shipping on this game is astronomical by comparison to other titles. The base game alone to the United States is estimated at upwards of $45. So the shipping is almost $50 of the base game. 

 I was hyped for this game and was one of the first backers, and I am still hyped, but I have to be realistic.  Initially I had predicted this game to hit $1-$1.5 Million based on the company behind it, the great experience I had demoing it and the amazing PR they have had these last 7 or so months.  However, with the shipping, lack of add ons and questionable lengths between stretch goals, this game hit a brick wall early on.  I’m now predicting $750,000 max if it gets a strong last week push. 

 Still, highly recommend getting in on this through KickStarter if only for the plastic dashboards that are exclusive. I’m in for a Painter’s Edition and Urban Wasteland Expansion myself.

 Next up, Relic Knights: 2nd Edition.


Relic Knights: 2nd Edition by Soda Pop Miniatures.

Relic Knights is a game I’ve looked into several times the last couple trips to GenCon, but one I never fully felt ready to take the plunge with. 2nd Edition is poised to change that. Relic Knigjts is a 2 player a sci-fi miniatures game with a heavily anime influenced theme. 

 As of this writing, they are funded with $219,653 on a goal of $50,000 with 4 days left. They’ve unlocked 33 of 38 listed stretch goals, with 6 of the 33 listed as KickStarter Exclusive. Note however that their stretch goals are a bit odd. Some are unlocked add ons at a steeply discounted price or upgrades to existing models. I highly recommend researching the stretch goals heavily so there isn’t any disappointments if you get your package and something isn’t there.

Game wise, there are a few levels:

  • Hero- $70, includes 2-player starter with 2 exclusive models (no stretch goals).
  • Questing Knight- $130, includes Hero pledge, 4 exclusive models, 2nd Edition rulebook and 2nd Edition Upgrade Deck.
  • Relic Knight- $150, includes Questing Knight pledge and Void Break Expansion rulebook.

As for as add ons, there are too many to list.  The whole idea behind Relic Knights: 2nd Edition is to rework the game from the ground up, including all existing models. Some will be left alone, some retired, some reworked.  The add ons for this KickStarter are all existing models at deeply discounted prices. Again, something to research.

Moving on, Rising Sun.

Rising Sun by CoolMiniOrNot

Like all CMoN KickStarters, this one blew up and was funded in a matter of minutes.  It’s not hard to see why. A spiritual successor to Blood Rage, this is a game of political alliances, mythical creatures, ronin and the seasons based in feudal Japan.  It’s a gorgeous theme in a gorgeous package.

With 25 days to go, it is at $1,772,645 on a $300,000 goal. They’ve unlocked 25 out of 26 listed stretch goals, with 15 of the 25 being listed as KickStarter Exclusive.  Several stretch goals are component upgrades and new monsters, but there is a rather big exclusive- a 6th clan! Currently the game supports up to 5 players, but this will allow a 6th player. 

Game wise, they only have one edition for $100. That will more than likely be the retail cost, but it’ll include an exclusive model and all kinds of stretch goals. There are also 0 add ons so far, but they still have nearly a month to go.

This one will easy break $3-$3.5 Million easily. If it doesn’t, I’ll be extremely disappointed. 

So those are the three big ones I’m following and investing in.  Obviously, these are three very different games and they may not be for everybody.  These are just my recommendations.

Happy gaming.

Today, Knight Models announced via their FaceBook page the introduction of the DC Multiverse range of models. These models will include character cards for both the Batman Miniatures Game and DC Universe Miniature Game. This is exciting and a great step in the right direction after saying good-bye to the Marvel Universe license earlier this year.

Their first announced release for this range is a favorite of mine- Catwoman.

Catwoman as they teased her in Instagram back in January.

Based on her 90’s costume, this look defined Selina Kyle and Catwoman for me.  That’s not to say I’m not a fan of the black leather suit, but this suit screamed comic book femme fatale.  I always thought it was a better look for a character who walked a tight rope between the side of the heroes and villains.

Today they finally showed off her stats. Originally, I was just expecting the card for the Batman Miniatures Game, but surprise!

Batman Miniatures Game card (Top) and DC Universe Miniatures Game card (bottom)

For the Batman Miniatures Game, she looks like a recon queen. Several of her traits allow for quick climbing and the ability to avoid several obstacles that would otherwise slow down a non-flying character.  The Special Trait also allows her to maintain her speed when going after those loot objectives. Most importantly, she finally allows me to do a comic themed Gotham City Sirens build (without using video game models).

With her DC Universe Miniatures Game version, Catwoman is the kind of character I’ve been waiting for.  She is a “neutral” hero, which will allow her to play on multiple teams.  At a Level 6 (her cost to field), she is a fantastic support piece that can tie up heavy hitters as well as debuff their defenses (“Bad Kitty” has the potential to reduce their physical defense by 3 points). Her “Comrade Batman” offers some potentially interesting tag team combos with Batman.

Ultimately, at the end of the day and the model not with standing, this announcement is a fantastic thing for Knight Models in my opinion.  If the models in this range remain at the same cost (not sure how much more the cost is for an additional card), you are getting two miniatures for two different games.  That is impressive by any measurement.  The only thing I hope they offer is some kind of physical purchase for cards of older models that were made (or will be made) playable in one system from the other.

Anyways, happy gaming.

Apologies for another late entry to this.  I attended a friend’s birthday bash late on Saturday and didn’t want to update incase we managed to get in a game or two. That being said, let’s get to it!

500 Games in 2017 Challenge:

So, I have a total of 8 games played, only 1 new. It brings me to 33/500 games played, 6/50 new titles played.  This ties January 2016 in total games played. 

CardFight Vanguard:

Finally got in a few games this week.  I think I’ve managed to narrowed down my deck focus to the Shadow Paladins. Kagero will always engulf my heart in the flames, and Link a Jokers are fun, but there is something about the Shadow Paladins that are just amazing.

Batman Miniature Game:

Still haven’t had a chance paint or assemble any more figures, but we did manage to get a game in. It was a four player game, modifying a scenario from the Suicide Squad rule book. It was fun but we still have a lot to learn behind the game.

Relic Knights

So Relic Knights is a game I’ve been interested in for a while now but haven’t really talked about.  When I first looked into possibly dipping my toes into miniature gaming, I researched quiet a few to see where my head would be at in terms of interest. I narrowed it down to three at the time, with Relic Knights making the tight cut. 

Fastforward to Saturday morning and I received a text from my friend asking if I’d watched the newest Weekender from the crew at Beasts of War. They had just wrapped up a week of coverage on Relic Knights, giving away a few starter battle boxes.  Evidently I won a set! 

That seems to be all from the week (last week). Happy gaming!