Posts Tagged ‘Miniature Gaming’

I know we haven’t talked about them much lately, but we still love Privateer Press’s amazing Monsterpocalypse relaunch. Things recently are getting good with the release of their first buildings, along with Martians and Terrasaurs finally releasing this month. Privateer Press has announced their March releases as well, including two new monsters and new building.

First up, we have the Terrasaurs’ second monster- Armodax ($26.99/Resin):

48358108_963873667806_2081010421979938816_n

Per the release information:

“Though the Terrasaurs have shown a remarkable willingness to fight alongside Earth’s other defenders, some are trickier to work with than others. Armodax is a hulking monster covered in armored plates and boasting a weighty clubbed tail that serves better than any wrecking ball at toppling buildings. He has demonstrated unrestrained delight in annihilating skyscrapers, factories, and power plants while clashing with Earth’s foes. Yet there is no question he is worth preserving, given his unstoppable ferocity. His allies have learned to ensure the complete evacuation of any zone he has entered.

TRADE POINTS: Armodax is an incredibly resilient monster that can be added to any Protectors force. His thick armored plating protects him from taking damage when colliding with buildings. In the early game, he relishes destruction, gaining extra Power Dice for every building and unit he destroys. When he goes hyper, he gains power dice whenever he or an ally is attacked, and he swings his powerful tail into enemies, sending them staggering across the map.”

I’m definitely interested in seeing the card for this one. Based on the trade points, he is resembling Gorghadra with getting the extra Power Die for destroying buildings and giving him and allies extra die for being attacked. I love seeing this power set with the Protectors now.

Next, we the Lord of Cthulu’s second monster- Yasheth ($27.99/Resin)

47434589_963873677786_3142530182099763200_n

Per the release information:

“The Lords of Cthul are enigmatic creatures of nightmare and madness, drawn from unknown nether regions to plague the world, aided by cultists who revere them like gods. Yasheth stands at a place of prominence in the blasphemous texts of these cults, an entity of negation and death, an invoker of antilife that transforms the world around it into whatever crawling horror the Cthul see as paradise. His shrieks alone have been known to rend the sanity from witnesses, and all living things quail and soon perish in his presence.

TRADE POINTS: Yasheth is a flexible monster that can be added to any Destroyers force. In his alpha form, he dodges away from enemy attacks that miss him while his powerful claws steal the life energy of any monster he slashes. When he goes hyper, he is capable of lightning-quick attacks that drain power from his opponents, and his influence makes the attacks of all of his allied units steal Power Dice from his opponent as well.”

This is going to be a fun monster for sure. Hopefully the “influence” makes it so that all allied units from the Agenda and not just from the same faction. While I don’t mind the idea of faction pure game play, I love the idea of throwing him by himself into a 3 monster game and seeing what havoc could be brought.

Moving onto the buildings, we have the one I love the most- Void Gate ($19.99/Resin):

48052527_963873572996_2649536655995699200_o

There is no Cthul, only Zuul…

Per the release information:

“Where the Lords of Cthul stride into battle, reality warps and bends before tearing asunder. Void Gates are like wounds in the very fabric of the time-space continuum, and through them come otherworldly horrors to ravage the Earth. It is a top priority of all of Earth’s defenders to eradicate these unnatural structures as rapidly as possible.

TRADE POINTS: The Void Gate building manipulates allied and enemy units and helps deploy Lords of Cthul forces. A Destroyers player who secures this building can spawn Lords of Cthul units to the battlefield cheaper. Any player who secures this building gains the ability to promote grunt units into elites and to move nearby units.”

This building alone makes me want to play the Lords of Cthul if only because this is straight up Dana Barrett’s apartment from Ghostbusters. I’m curious about the “promote grunt units” ability, if it is faction based or agenda based.

Terrasuars get the next building – Mount Terra ($18.99/Resin)

48389888_963873587966_917710034413027328_o

Per the release information:

“Mount Terra is a G.U.A.R.D. codename for the inexplicable volcanic eruptions that sometimes follow the path of the Terrasaurs. These are either a reaction to their presence or are perhaps part of some deliberate plan. Whatever their origins, Terrasaurs seem reinvigorated in the presence of Mount Terra and have been known to utilize the radiant heat of these eruptions to accelerate the hatching of their eggs.

TRADE POINTS: The Mount Terra building grants your monster more mobility and helps deploy Terrasaurs forces. A Protectors player who secures this building can spawn Terrasaurs units to the battlefield cheaper, and any player who secures this building gains the ability to move their monster in new ways during a monster or unit activation.”

Moving monsters in new ways, during the monster OR unit activation? I’ve been suspecting some sort of burrowing/digging mechanic would come sooner or later, giving the models a way of moving without being hindered by buildings or terrain. This sounds like it may be it.

And finally, the one disappointing product of the release- Apartment Buildings ($18.99/Resin):

1500x1500_46686f7b432287e6173925a02e81f11f26f01863418565d04acbb7f9

Per the release information:

“One of the underappreciated wonders of the modern world, apartment buildings are microcosms of life amid the urban landscape, each home to hundreds of hard-working people, their families, and their pets. Hopefully, in most cases, everyone will be evacuated from the premises before Planet Eaters and Terrasaurs transform them to heaps of rubble.

TRADE POINTS: This highly detailed resin model can be used to replace the paper Apartment Buildings that come in the Monsterpocalypse starter boxes.”

So why disappointing? We knew they’d release resin models of the paper craft Apartment Buildings at some point, right? Well I find them disappointing purely from a standpoint of the price vs model. At $18.99 per building, it will cost $113.94 to replace your 6 from the starter. Granted, they aren’t needed. The paper buildings are perfectly acceptable and usable, these are just cosmetics. I feel that if they were packaged 2 for $20, then that would be a bit more reasonable. I do understand the costs of the resin and that these are solid through and through, but still.

___

That being said, all in all, what do you all feel about these releases? Any of these new monsters worth of a 2 or 3 monster game? What about the buildings? Will you try summoning the Minions of Gozer with the Void Gate or going back to the prehistoric days with Mount Terra? Sound off in the comments below to let us know what you think.

As always, keep your dice warm and happy gaming.

Advertisements

Privateer Press has unveiled their upcoming Monsterpocalypse releases for February. They are releasing a new monster and building for the Shadow Sun Syndicate and a new monster and building for Planet Eaters.

For the Shadow Sun Syndicate-

Zor-Raiden (Metal/Resin, $21.99)

45997368_1965871306839685_3358031583515770880_o

Shadow Sun Industries (Resin, $14.99)

46104260_1965871406839675_4695601879730618368_o

According to the description, the Shadow Sun Industries building itself and allies from blast attacks as well as providing a new spawn point.

For Planet Eaters-

Rogzor (Resin, $34.99)

46075078_1965871356839680_8692419972040753152_o

Unless I’m mistaken, this is the single most expensive (money wise) for a monster-only unit/package.

Harbinger Comet Shard (Resin, $16.99)

46071726_1965871440173005_941674543175434240_o

From the description, this building converts enemies into power for attacks and acts as a new spawn point.

These new models all, visually, seem incredibly fun. I know that the Harbinger Comet Shard is for the Planet Eaters, but I cannot help but want to paint it up like part of the Fortress of Solitude from Richard Donner’s Superman. Those are just screaming to be painted like blue crystals.

What do you all think? Will you be inching your way to a faction-pure build for Shadow Sun Syndicate and Planet Eaters with these or will you be skipping them? Sound off in the comments and let us know.

Until next time, keep your dice warm and happy gaming.

Holy amazing looking release, Batman!

Knight Models looks to be swinging it out of the park this month in honor of the 80th birthday of everyone’s favorite vigilante, Batman. New starter boxes, new models, an amazing looking store exclusive and a new Batman that looks like he’ll be a joy to paint. Lets take a quick look:

80th Anniversary Batman-

batman-multiverse

This may be my favorite Batman sculpt they’ve done so far.

batman-multiverse-2

So it looks like this is indeed a Multiverse model, meaning it includes character cards for both the Batman Miniatures Game and DC Universe Miniatures Game. Anyone that knows me knows that this is an instant plus for me. I have always loved the idea of being able to buy a single miniature (or starter) and it works for multiple games. It just simply adds more bang for your money that way.

Clayface-

clayface-multiverse

So much nicer looking than the original Clayface model.

Another Multiverse unit. Love it! Keep them coming, please! This model looks sharp. The sculpt is very reminiscent of the animated Clayface.

Team Flash-

team-flash

I won’t lie. Ever since the started expanding the CW license for Batman, I have wanted two figures above all else. White Canary and Harrison Wells (Harry!) from Earth-2. Finally getting one of them at least!

Legion of Doom-

legion-of-doom

I guess nothing says “speedster” like standing with your arms crossed while smirking cockily.

More speed! More League of Shadows! More magic! A solid looking group here.

Then outside the traditional single or multi-pack releases, Knight Models is rolling out a set of three brand new single player starters (350 point Bat-Boxes). These are interesting because they are comprised of most previously release models (though in the 2nd edition resin!). To make them appealing to existing player bases, it seems, is that they include a couple new models (in terms of units and themed objective markers), physical equipment cards and exclusive scenarios.

The Joker: Clowns Party-

the-joker-clowns-party

I am a sucker for the Clown Prince of Crime. This is probably going to be high on my priority list.

The Riddler: Quizmasters-

the-riddler-quizmasters

The Riddler and his crew here were on my radar for a little while, if for no other reason than I think painting all that green and purple would me fun. That being said, I’ve never bought any, so this may have to be bought.

Interesting idea, however. I am curious if they would release an Arkham Asylum/City/Knight version of the Riddler and his crew as a box? A 350 point arm of those little (and not so little) quizzing mechanical monsters would be fun.

Suicide Squad-

suicide-squad

Alright, a little truth time. This is the only blemish to the entire month of releases. With the exception of the models being resin, this is the exact same team as the Suicide Squad 2-player box released a couple years ago. Don’t get me wrong, I find the idea of getting a new Katana (the only model from the box I never assembled) appealing. However, would it have hurt to include the Enchantress and Rick Flagg? How about an exclusive Amanda Waller?

Honestly, they probably should have released a different hero themed box. It’s Batman’s 80th. Why not a Batman and squad of Gotham Police/S.W.A.T? Oh! A Teen Titans box with exclusive Cyborg and Beast Boy? Or a Birds of Prey box with an exclusive Oracle model?

_____

Ultimately, this seems to be a very good month if you’re a fan of the Batman Miniatures Game. Hopefully next month, we’ll get a few more Multiverse options though.

What do you all think? What are you picking up or passing on? Sound off in the comments below and let us know.

Until next time, keep your dice warm and happy gaming!

A new troop unit for my new favorite miniatures game is soon on the horizon! Being a primarily Imperial player, it is even better that it is for that particular faction. Introducing one of the coolest Stormtroopers to grace the silver screen in Empire Strikes Back– the Snowtrooper!

swl11_spread

Cool? Get it? I’m so punny.

swl11_a2_unit-card_fan2.png

Included in the expansion are:

  • Five (5) standard Snowtrooper figures
  • One (1) Flametrooper heavy figure
  • One (1) T-7 Ion Snowtrooper heavy figure
  • One (1) Grappling Hook upgrade card
  • One (1) Impact Grenade upgrade card
  • One (1) Snowtrooper addition card
  • One (1) Snowtrooper stat card
  • Nine (9) various tokens

At 48 points, they base stats are 4 points more than a standard Stormtrooper unit. They offer the same stats as their standard counterparts, swapping out the Precise 1 for Steady. That is a change I’m willing to take. The idea of moving twice then hitting another unit sounds pretty worth the 4 extra points.

swl11_a2_upgrade-card_fan

 

The heavy weapons upgrade cards offer two very different, but very useful, attack options to the formation. The Flametrooper offers a weaker attack in general, but has the potential to increase itself heavily if you can get close enough. The T-7 Ion Snowtrooper is a larger attack but requires readying after each attack.

The other two upgrade cards offered in this expansion are the same two offered in the standard Stormtrooper expansion. Grappling Hooks grant the unit Expert Climber, while Impact Grenades offer a 1 black die attack at Range 1 with Impact 1. Impact Grenades are nice, but as more and more terrain is being officially released via Fantasy Flight and various other 3D printers/terrain makers, being able to avoid the possible damage dealt by varying heights of terrain is a a huge bonus.

All in all, this is a fantastic looking expansion that I cannot wait to get to the table. I think my ideal build with this unit would be:

  • Snowtroopers- 48 points
  • Personnel Upgrade: Snowtrooper – 12 points
  • Heavy Unit Upgrade: Flametrooper – 20 points
  • Gear Upgrade: Grappling Hooks -3 points
  • Total: 83 points

If I have the additional 5 points to spare, I’d probably add the Impact Grenades, but I don’t think they’d be all that needed.

In the end, this is a must buy for the Star Wars Legion collection.

What about you, guys and gals? Am I wrong about skipping out on the Impact Grenades? Should I be thinking the T-7 is the better Heavy Unit upgrade? Or am I wrong all together and should just be fielding a stander Stormtrooper unit? Sound off in the comments below and let us know!

Until next time, keep your dice warm and happy gaming!

Well, the title says in all. However, if you’d care to read their own words from their interview with ICv2 at the GAMMA Trade Show:

“It’s important as publishers, and as studios and developers, as we start to get our feet under us to take a real hard look as how it is and why it is we use Kickstarter as a business,” he said.  “We have a great community we’ve been able to build up over time, but we’ve come to recognize that in our time working and developing in Kickstarter that you run the risk, as a business, of your eyes getting too big for the plate.  You build big projects.  You want to be ambitious.  You want to go after all of this opportunity to give your customers all the things they want.  We have gone through and redesigned whole products from scratch based on the feedback we get.  We’ve added time to our time frames, everybody thinking that it’s OK.”

“But the added toxicity, …the way that it’s swung online has made us shy away from wanting to even be a part of it.  I don’t think that it’s responsible for any of our external business partners to have to be exposed to that. It’s not responsible for me to expose my employees to that.  It’s not responsible for me to expose my brands to that.”

If you’d like to read the original article, click here.

I try to be unbiased in what I write on here, while trying to keep any emotional outbursts to a minimum, but you’ll have to excuse me…ARE THEY SERIOUS?!

The “toxicity” they are referring to is one of their own creation. Lack of transparency and communication on their projects, ties up with a nice little bow of constant delays, was the catalyst for any and all “toxic” remarks they receive.

Presently, I have only ever backed one Ninja Division Kickstarter. That was Relic Knights 2.0. The entire campaign read like a glorified preorder system. I was fine with that. I had just gotten done learning the game from a couple starters I had won via a contest over at Beasts of War. I wanted more. I went in for the Relic Knight pledge because they had some gorgeous models that were exclusive to that tier.

The game was to be shipped via 3 waves: Wave 1 – Late Summer 2017, Wave 2 – Fall/Winter 2017, Wave 3 -By end of February 2018. We are now three days out from April 2018. A delay in a project is par for the course with Kickstarters, but they are just now entering production on the miniatures per their most recent update on the Kickstarter page (Update #66- Productions Minis and Unit Cards: March 23, 2018).

At this point, I want to request a full refund. However, with same said update, they have also ended their refund period. Funny this interview was posted four short days after that update. I digress, however. Their own Kickstarter page lays out their refund policy, though:

REFUND POLICY

Refund requests made within 60 days of the campaign’s end are made through Stripe, directly to your credit card, fees included.

Refunds requested after 60 days are made through Paypal only, less Kickstarter and payment processing fees, which we cannot get back.

No refunds are possible if requested eight weeks before the Kickstarter’s actual shipping date, since at that point we have already begun packaging pledges.

Ultimately, at the end of the day, I’m just an artist and a hobby gamer. I know little to nothing about mass manufacturing. However, if the miniatures just went into production, that means they won’t be hitting that first full week of May shipping timeline (8 weeks from the time of this writing). Granted, as I said, I have know extensive knowledge of manufacturing. Maybe they will. Then again, if they don’t or aren’t aiming for the window, then we should still be allowed refunds.

I wanted to give this game a chance. Everything about Relic Knights checks the boxes that make me excited to play a game: great art, great lore and great mechanics. However, I cannot in good faith or conscience recommend another game by a company so lacking in integrity or common customer service skills like those displayed by Ninja Division these last several months. I welcome anyone from the company to correct me, to show me that your games (and by extension your company) deserve nothing but the utmost respect from us. However, until that day comes, I will be sitting here patiently awaiting my long over due game.

Until next time, folks, keep your dice warm and happy gaming.

I was trying to avoid this but it was bound to happen:

fullsizeoutput_48

A local game/comic shop got in a small shipment for the launch of Fantasy Flight Games’ new Star Wars game. By time I got there, they’d sold all but one of the few core sets they got in. Deciding one can never have too many miniature games in their collection, I pulled the trigger and spent the day assembling the Stormtroopers and Rebel Scum.

IMG_4468

IMG_4469

For all intents and purposes, they were a rather easy and straight forward build. They included a somewhat handy assembly guid in the rule book. The Speeder Bikes were probably the biggest issue. The guide clearly shows a peg and groove for the peddles on each bike, but there is no suck peg or groove. So, just a heads up, add the peddles last after placing the Stormtroopers on the bikes.

Going through the rest of the box, it seems like the game will play somewhat similarly to FFG’s other Star Wars’ games, like Imperial Assault and Attack Wing. Hopefully, when I get the game to the table sometime soon we’ll know for certain. I’m being cautious with it, though. There are already a handful of expansions released, including a gorgeous AT-ST (Albeit a gorgeous, $50 AT-ST):

29AEF689-698B-47AB-B016-D71194D21C91.jpeg.3d92028315bb9c3f8607edeb89412b31

I want to get a couple games in before going crazy. I’ve yet to find a miniatures game that I could find myself going headfirst into, organized play and all. I could see Star Wars Legion being that game though. The miniatures are gorgeous. The company has a fantastic track record. It’s Star Wars, so the lore already has its hooks in my soul. Plus, the ideas floating around in my head for custom boards…

Anyways, I hope to have a game report sometime soon, like I said. Until then, keep your dice warm and happy gaming!

This past Sunday, I was finally able to sit down and get my first real taste of WarMachine (and a little Hordes, too) since we purchased some starters back at GenCon 50.

I was playing a Retribution Of Scyrah build while my friend/teacher/way too patient Scott ran a Mercenary build. We decided on 50 points but I didn’t realize that there were fewer points than that in any of the starters I bought (especially the ones from Privateer Press’ Black Friday sale). So we ended up just doing Warcaster and Warjack vs Warcaster and Warjack.

And as with every game I’ve ever played against Scott, I was obliterated. Needless to say more practice, and more miniatures, are required!

These guys haven’t even been primered yet, but the weather has been too cold for any of that fun stuff. I have a pair of Trollbloods that I’ve been working on here and there that I started on before winter set in. Another friend gave me a starter to add to the fun and I figured I’d practice on them first.

Not too shabby if I do say so myself.

Anyways, keep your dice warm and happy gaming!

Well this was certainly a pleasant surprise. Knight Models has released character cards for their Suicide Squad box set for their DC Universe Miniatures Game. Well, just the Suicide Squad side. Still no rules regarding Batfleck, Joker or his crew. Still, this added 8 new characters from one game to another, effectively giving anyone who might only play the Batman Miniatures Game all they’d need to dive into the other rule set.





With a new team comes a new Team Ability card, too!


And curse them for teasing Amanda Waller and Enchantress. Both of them were listed in the Suicide Squad rule book but we’ve yet to see either of them yet. Heck, we’re still waiting on Raven and Grodd that we’re teased forever ago.

Anyways, as someone who broke into the BMG with the Suicide Squad box set (and awesome birthday present from my friends), this tiny little update it amazing to me. I now have an extra 7 figures (Flagg was released later and haven’t gotten him yet) to add to the table top.

Sound off in the comments below if you plan on running any/all of the Suicide Squad on your next game night.

Happy gaming!

June is about over which means it is time for Knight Models to release their upcoming preorder list. This time around, we get a nice mix of the two games with two of the releases being a part of their new Multiverse line.

First up, the most important…Wonder Woman!

This makes me so happy that I can’t express into words properly. First, the Holy Trinity is officially playable in Batman Miniatures Game!

Batman Miniatures Game stat card (top) and DC Universe Miniatures Game stat card (bottom)

The thing that is holding me back from getting super excited about the Batman Miniatures Game card is the mounted figure rules. A mount is an upgrade to a character. Whenever you field a mounted character, you have to also have a no -mounted version of the character as well to represent if the mount is destroyed or lost. Currently, there is only one other Wonder Woman figure available and that is in the Batman v Superman (Trinity) set for the DC Universe Miniatures Game.

That nitpick aside, the model is gorgeous, both in physical design and gameplay design. I think what will be a big reason for fielding her is the Godkiller ability. In the BMG, it grants all of her attacks the Magic Weapon special rules and immunity from certain effects. In DCUMG, it grants +1 to Attack and Damage to all attacks against models Level 20 or more. This is a great bonus against characters like Darkseid and Doomsday.

Joining Diana on the battlefield of both games comes the Amazons of Themyscira:

Queen Hippolyta and her Amazon Warriors


Another Multiverse release, the set includes stat cards for both of their games!

 
Now, I could be wrong (and if I am, please correct me in the comments below), but in the BMG you are only allowed to field one model with the Legends classification per force. This means that Hippolyta and Wonder Woman can never be on the same team. However, they can be used in the DCUMG for a team level of 49. The updated suggested build is teams at Level 60, so you still have a little wiggle room for another character.

Now, if I could just get a Steve Trevor and the rest of the squad, I can be a happy man. Granted, it might be a little weird seeing World War 2 era characters on the streets of Gotham, but I’m willing to do that.

Rounding out the Batman Miniatures Game comes an update for the Court of Owls factions- The Parliament of Owls:


I’m always down for increasing any/all factions that are preexisting. The Court of Owls definitely could use it. Over all, standard fair for the stat cards. Though the models for the 1880’s Talon and the High Court Lady look awesome. I’d be interested in trying to paint the fur on the High Court figure.

In addition to the Batman Miniatures Game releases, we have some DC Universe Miniatures Game only releases.
First up, everyone’s favorite Martian- Martian Manhunter

I don’t know why I just love that pose. It’s just so stoic and imposing.

J’onn is a bit of a multi-terrain tank. He’s defense can shift to benefit you depending on the teams you’re facing. He’s offensively adaptable at range and close combat. At Level 15, fits most hero teams as a strong secondary power bourse.

Finally, we have the good doctor himself, Doctor Fate:

That pose is classic and gorgeous. I am curious, though, in how well the figure is attacked to the base. Hopefully it doesn’t suffer from small ankles like some of their others.

Doctor Fate feels like a magical glass cannon. In the right situation, he can tie up and bind many characters. For the most part, the range on his attacks will keep him from harm’s way, but a few good shots and he’ll drop like a fly. 

Over all, super excited for this month’s preorders. Which ones are you excited for? Which ones are you skipping? Sign off in the comments below.

Happy gaming.

Knight Models have revealed a new character and his minions for the Batman Miniatures Game– Professor Pyg and Dollotrons!

The good Professor and his lackies…(photo by Knights Models)


For those unfamiliar with Professor Pyg, he was introduction during Grant Morrison’s fantastic run on Batman prior to the New 52 relaunch. He was a prominent villain for Dick Grayson during his tenor as Batman, kidnapping victims and turning them into his “Dollotrons” through various robotics, surgical manipulation and drug use.  These Dollotrons are generally genderless monstrousities he created in the pursuit of making people perfect. 

This piece is based on the Professor’s appearance in Batman: Arkham Knight. The video game version is a rather faithful translation of the source material, especially his use of a traveling circus called the “Circus of Strange” as a front for his crimes and experiements.

Professor Pyg’s stat card.


For 90 Reputation and $150 funding, you get a solid figure with two key attributes that I think is fantastic:

  • Medic– He can help remove either 1 blood damage or 2 stun damage from a friendly model. This is an absolute boost to some builds that didn’t have the option to get a medic on the field because of rank or affiliation restrictions.
  • Special Traits: Dollotrons– When hiring Professor Pyg, you get to recruit 3 Dollotrons at no additional cost. This give you 4 figures on the board for a measly 90/$150. The Dollotrons themselves, when alone or outnumbered, aren’t amazing but they have a great ability when kept close to the Professor.

Speaking of the Dollotrons’ abilities…

Dollotrons’ stat card.


As I said before, nothing to amazing except the 6 endurance and the Special Trait Creations of Perfection. The trait makes them worthless (point wise) for being KO’d or made a casualty, which makes them fearless tieup pieces. It also allows them to take any attack that would be directed at Professor Pyg so long as they are within 5cm and have 1sc to spend.

The down side to these beautiful creatures is that they can only be hire with Professor Pyg and, as such, can only be recruited at a max of three models. I had a beautiful team in mind for them if more than three could be used on a team. Oh well. It is still a fantastic set.

This is one I know I am looking forward to. What say the rest of you? Is this a must have for your Batman Miniatures Game collection or a pass for now? Sound off in the comments below and, until next time, happy gaming!