Posts Tagged ‘Tabletop Gaming’

I know we haven’t talked about them much lately, but we still love Privateer Press’s amazing Monsterpocalypse relaunch. Things recently are getting good with the release of their first buildings, along with Martians and Terrasaurs finally releasing this month. Privateer Press has announced their March releases as well, including two new monsters and new building.

First up, we have the Terrasaurs’ second monster- Armodax ($26.99/Resin):

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Per the release information:

“Though the Terrasaurs have shown a remarkable willingness to fight alongside Earth’s other defenders, some are trickier to work with than others. Armodax is a hulking monster covered in armored plates and boasting a weighty clubbed tail that serves better than any wrecking ball at toppling buildings. He has demonstrated unrestrained delight in annihilating skyscrapers, factories, and power plants while clashing with Earth’s foes. Yet there is no question he is worth preserving, given his unstoppable ferocity. His allies have learned to ensure the complete evacuation of any zone he has entered.

TRADE POINTS: Armodax is an incredibly resilient monster that can be added to any Protectors force. His thick armored plating protects him from taking damage when colliding with buildings. In the early game, he relishes destruction, gaining extra Power Dice for every building and unit he destroys. When he goes hyper, he gains power dice whenever he or an ally is attacked, and he swings his powerful tail into enemies, sending them staggering across the map.”

I’m definitely interested in seeing the card for this one. Based on the trade points, he is resembling Gorghadra with getting the extra Power Die for destroying buildings and giving him and allies extra die for being attacked. I love seeing this power set with the Protectors now.

Next, we the Lord of Cthulu’s second monster- Yasheth ($27.99/Resin)

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Per the release information:

“The Lords of Cthul are enigmatic creatures of nightmare and madness, drawn from unknown nether regions to plague the world, aided by cultists who revere them like gods. Yasheth stands at a place of prominence in the blasphemous texts of these cults, an entity of negation and death, an invoker of antilife that transforms the world around it into whatever crawling horror the Cthul see as paradise. His shrieks alone have been known to rend the sanity from witnesses, and all living things quail and soon perish in his presence.

TRADE POINTS: Yasheth is a flexible monster that can be added to any Destroyers force. In his alpha form, he dodges away from enemy attacks that miss him while his powerful claws steal the life energy of any monster he slashes. When he goes hyper, he is capable of lightning-quick attacks that drain power from his opponents, and his influence makes the attacks of all of his allied units steal Power Dice from his opponent as well.”

This is going to be a fun monster for sure. Hopefully the “influence” makes it so that all allied units from the Agenda and not just from the same faction. While I don’t mind the idea of faction pure game play, I love the idea of throwing him by himself into a 3 monster game and seeing what havoc could be brought.

Moving onto the buildings, we have the one I love the most- Void Gate ($19.99/Resin):

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There is no Cthul, only Zuul…

Per the release information:

“Where the Lords of Cthul stride into battle, reality warps and bends before tearing asunder. Void Gates are like wounds in the very fabric of the time-space continuum, and through them come otherworldly horrors to ravage the Earth. It is a top priority of all of Earth’s defenders to eradicate these unnatural structures as rapidly as possible.

TRADE POINTS: The Void Gate building manipulates allied and enemy units and helps deploy Lords of Cthul forces. A Destroyers player who secures this building can spawn Lords of Cthul units to the battlefield cheaper. Any player who secures this building gains the ability to promote grunt units into elites and to move nearby units.”

This building alone makes me want to play the Lords of Cthul if only because this is straight up Dana Barrett’s apartment from Ghostbusters. I’m curious about the “promote grunt units” ability, if it is faction based or agenda based.

Terrasuars get the next building – Mount Terra ($18.99/Resin)

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Per the release information:

“Mount Terra is a G.U.A.R.D. codename for the inexplicable volcanic eruptions that sometimes follow the path of the Terrasaurs. These are either a reaction to their presence or are perhaps part of some deliberate plan. Whatever their origins, Terrasaurs seem reinvigorated in the presence of Mount Terra and have been known to utilize the radiant heat of these eruptions to accelerate the hatching of their eggs.

TRADE POINTS: The Mount Terra building grants your monster more mobility and helps deploy Terrasaurs forces. A Protectors player who secures this building can spawn Terrasaurs units to the battlefield cheaper, and any player who secures this building gains the ability to move their monster in new ways during a monster or unit activation.”

Moving monsters in new ways, during the monster OR unit activation? I’ve been suspecting some sort of burrowing/digging mechanic would come sooner or later, giving the models a way of moving without being hindered by buildings or terrain. This sounds like it may be it.

And finally, the one disappointing product of the release- Apartment Buildings ($18.99/Resin):

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Per the release information:

“One of the underappreciated wonders of the modern world, apartment buildings are microcosms of life amid the urban landscape, each home to hundreds of hard-working people, their families, and their pets. Hopefully, in most cases, everyone will be evacuated from the premises before Planet Eaters and Terrasaurs transform them to heaps of rubble.

TRADE POINTS: This highly detailed resin model can be used to replace the paper Apartment Buildings that come in the Monsterpocalypse starter boxes.”

So why disappointing? We knew they’d release resin models of the paper craft Apartment Buildings at some point, right? Well I find them disappointing purely from a standpoint of the price vs model. At $18.99 per building, it will cost $113.94 to replace your 6 from the starter. Granted, they aren’t needed. The paper buildings are perfectly acceptable and usable, these are just cosmetics. I feel that if they were packaged 2 for $20, then that would be a bit more reasonable. I do understand the costs of the resin and that these are solid through and through, but still.

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That being said, all in all, what do you all feel about these releases? Any of these new monsters worth of a 2 or 3 monster game? What about the buildings? Will you try summoning the Minions of Gozer with the Void Gate or going back to the prehistoric days with Mount Terra? Sound off in the comments below to let us know what you think.

As always, keep your dice warm and happy gaming.

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Anyone who knows me knows that my favorite genre of gaming is the realm of trading card games. I am obviously a proponent for CardFight! Vanguard and Magic the Gathering (primarily Commander/EDH). I could spend literally hundreds of hours writing, talking, dissecting both of those games, but everyone knows that. Instead, today, I thought I’d share the trading card games that I love and try to have a deck ready to go at all times. There are a lot, so I narrowed it down to four and they have to currently be in publication (I do love me some dead games, after all).

#4.) Transformers TCG (Hasbro)

This one actually came out of left field for me this year. I love the Transformers IP, but even I saw this as a cash grab. The idea of the oversized character cards seemed as gimmicky as it comes initially. Then came GenCon a few months ago and the demo we had was fantastic. The next morning, we were on the show floor early to grab a starter and a couple of the convention exclusive booster packs.

Building a team of multiple character cards and a minimum 40 Battle Card deck featuring Upgrade (Armor, Weapon and Utility) and Action cards, players take alternating turns playing cards, transforming and attacking. Last ‘Bot standing wins. Its as simply as that. One of the things I enjoy is that you don’t deck out in this one, simply reshuffle.

The game being so new, this is the perfect time to jump in. The newly released Metroplex Deck has everything a player needs to get started, including a super large Metroplex card that might be the most annoying thing in any card game.

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Includes a 40 card deck with 3 exclusive new cards, 3 exclusive normal sized characters and the gigantic Metroplex all for a low cost of $19.99.

#3.) Dragon Ball Super TCG (Bandai)

This one was a little bitter sweet for me. Back in the old days of Score (Early 2000’s), I backed the Yu You Hakusho TCG while a lot of people I knew went with their Dragon Ball Z. Admittedly, I was a bigger fan of Yusuke and his crew than I was of Goku and friends back then. I didn’t make the same mistake twice and, when Panini America released their reboot of the old Dragon Ball Z game, I went all in. Sadly the game went belly up (for one reason or the other) and Bandai launched their Dragon Ball Super TCG.

The best part of this game is that, unlike previous incarnations, they aren’t holding themselves to going saga by saga. They mix and match present arcs, previous arcs and movies in each set. The newest expansion, Miraculous Revival, features characters from the Fusion Reborn movie, Super Android 17 arc of Dragon Ball GT, and instances of Shenron and the Dragon Ball wishes from Dragon Ball through Resurrection F.

The game has officially been out a year now and they have released 8 booster sets (5 main sets and 3 special themed sets), 8 various starter decks and dozen or so special boxes/gift sets. There are several options on how to get started, though the current meta would seem to favor the new “Wish” mechanic. That means the recent Shenron or Gogeta  starter, along with the latest booster set Miraculous Revival, would be an ideal place to start. Most staples in the game can also be picked up fairly cheap (in comparison to other games), with one or two exceptions.

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A Blue staple from the original set, Senzu Bean is currently a $10 card via TCGPlayer.

The game has had some growing pains, I won’t lie, but what game doesn’t? 2019 is shaping up to be a fantastic second year for the game, especially with the hype around the Dragon Ball Super Broly movie set in March.

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The old game died out before we ever got Gogeta officially printed, let alone a Super Sayian 3 Gogeta like this!

#2.) Weiss Schwarz

The game that got me into Bushiroad and all their products, Weiss Schwarz is an anime fan’s dream game. Recently I went into length about my favorite franchise for the game, Sword Art Online (You can read the original article here), but there are so many other games that are a part of the series. Currently in English, there are over 80 various booster boxes and starter sets available for franchises such as Sword Art Online, Kill la Kill, Persona, Attack on Titan, Hatsune Miku and so many more. This month sees the release of No Game No Life starter and booster, with Cardcaptor Sakura releasing in January. Things get even crazier when you look at the Japanese edition of the game as they have properties like Star Wars!

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Seriously, this is not a joke. Some of the art on these cards put the stuff Fantasy Flight puts out to shame!

If you are a fan of video games or anime, you’d be hard pressed to not find a set that you didn’t like. One of the key things that has drawn me to this game is that, since sets are not interchangeable (no mixing Attack on Titan with Cardcaptor Sakura), you only really have to stay up on the releases that you want.

That being said, there is a draw back to this game that most other games do not have. Bushiroad only prints a certain number of cases for each set and they aren’t known for reprinting. That means obtaining sealed product for older sets can be a pain and the prices for some singles on the secondary market can be abnormally high. Also, since these sets are licensed IPs, they don’t return to a lot of them (or at least not frequently) unless a new season or game releases. This means that some sets can be pushed to the side easily by power creep.

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It could be the worst series ever and I’ll still main deck Sword Art Online!

#1.) Universal Fight System (Jasco Games)

So what game system could push out one featuring one of my all time favorite anime series? One featuring my favorite, as well as sporting the most unique mechanic system in the industry: Universal Fight System (UFS).

This game has a bit of a storied history. Currently published and designed by the crew at Jasco Games, the game was originally under two other publisher- Sabertooth Games (February 2006-February 2008) and Fantasy Flight Games (June 2008-November 2009). While the game has featured the likes of Gabe and Tyco, from Penny Arcade, to the more recent Bebop crew from Cowboy Bebop, it has had a primarily video game focus. Which makes sense as the game’s core mechanics are designed to make it feel like you are playing a fighting game with a deck of cards.

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Cammy from the recent Street Fighter set.

Everything you need to start constructing your deck is decided like any good fighting game- at the character select screen. Using the Cammy pictured above, there are 5 symbols to the left of her text box. You have your starting/maximum hand size, your health and then the three elements your deck uses. You can use any card, from any set, so long as it contains at least one of those three symbols.The game takes the fighting theme to a whole new level with the way cards actually interact. You have attacks that combo off previous attacks, building up a super meter, and getting progressively harder with each new hit. Each attack has an attack speed and hit zone (high, middle or low), so you have to match it with a like block.

The main reason I got into the game.

  • There are a few things this game has going for it, beyond the amazing mechanics, that make it an amazing product.
  • First, and something I wish every game did- booster pack redemptions. Every booster pack has a little skull printed on the back of it. Simply hit up the official website for a list of key reprints and alternate art foils and print out the order form. Ship them the boosters, they ship you the cards. It’s a small little thing that gives you a little extra bang for your dollar.
  • Then there are the formats. UFS supports two formats for their game, Standard and Turbo. Standard format is a 60 card deck with cards from the last 10 most recent print sets, while Turbo is a 41 card deck from the 4 more recent printed sets. As a new set comes out, the oldest set in the list gets pushed out. Further more, the formats support both 1v1 traditional play and Teams (3v3).
  • Finally, there is the grand prize from their National and World events. For singles competition, the winner gets to be made into a tournament legal character promo card. Team champions get turned into an Assist card. What makes these so amazing is that the winners actually get to have a hand at helping design the cards. As a gamer and an artist, that is probably one of the best prizes I could ever hope to win.
  • The next UFS set due out is “Street Fighter vs Dark Stalkers”. That preview art is gorgeous!

  • We could spend hours talking about how much of amazing game UFS is, how it is played and so much more. We probably will in the near future!
  • So what do you all think? Do you agree with our choices? Think a different game should make the list? Sound off in the comments below and let us know.
  • Until next time, as always, keep your dice warm and happy gaming.
  • A little random of a post, sorry about that. We received a package today from Anvil Eight Games featuring the base game of Front Line No Komrades, the first expansion Oxna Bears All, and the companies “Incoming” enamel pin from GenCon 2018.

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    Such stylized art.

    We cannot wait to get this to the table top. There is something special about compact games that you can just toss in the old back pack and take everywhere/anywhere.

    So what about any of you out there? Any one have this in their collection yet?

    Until next time, keep your dice warm and happy gaming.

     

    Sword Art Online has been one of the few anime to truly capture my imagination the way anime used to do back when I was in high school. While there are parts that are better than others and certain characters fair better has the series progresses, the over all package of Sword Art Online is one that I’ve throughly enjoyed without reserve. Heck, its probably why its one of my top rewatched animes of the last few years. The top honors of that goes to Cowboy Bebop and Yu Yu Hakusho. That is why the only two hobby games for the series hold a special place in my collection.

    First, and foremost, is the Sword Art Online line of expansions for Bushiroad’s hit trading card game- Weiss Schwarz.

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    Weiss Schwarz, for those unaware, is a card game thats brings together multiple anime and video game properties to battle it out. The likes of Attack on TitanPersona 5, and even the upcoming Cardcaptor Sakura set battle on “stages” using character cards, event cards and Climax cards (think Triggers from CardFight! Vanguard). Generally speaking, decks are played series-specific, meaning no Kirito fighting along side Even Yeager.

    To date, there have been 8 Sword Art Online releases:

    • Sword Art Online Trial Deck
    • Sword Art Online Booster Box
      • Both of these cover the first 14 episodes, or Aincrad arc, of the first season.
    • Sword Art Online Vol. 2 Booster Box
      • Covers the final 11 episodes, or Fairy Dance arc, of the first season.
    • Sword Art Online II Trial Deck
    • Sword Art Online II Extra Booster Box
      • Covers the first 14 episodes, or Phantom Bullet arc, of the second season.
    • Sword Art Online II Vol. 2 Extra Booster Box
      • Covers the final 10 episodes, or the Calibur and Mother’s Rosario arcs, of the second season.
    • Sword Art Online Re: Edit
      • Reprint set of 100 previous released cards + 19 new ones
    • Sword Art Online The Movie -Ordinal Scale-
      • Cards from the theatrical movie of the same name.

    Like all of the Weiss Schwarz series, they use still shots and promotional art from the anime to make the cards. For some of the cards, it can look a little wonky (is that an ok word to use?) like the Asuna on the left. For others, though, they can look amazing, like the Asuna on the right.

     

    Interesting enough, it is also because of this game that I ever became remotely interested in any of Bushiroad’s other products. We were walking the hall of GenCon for the first time and we’d stumbled across their booth. Back then they actually had a lot of tables set up and product for sale. I digress. We demoed it and the deck I got to demo was for Sword Art Online.

    Another bonus is that, with my love of playmats, official Sword Art Online playmats are some of the most gorgeous around:

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    One of my favorite playmats in my collection.

    My current build is a little scatter brained, but I love it. It is primarily the original starter with some random bits thrown in for good measure. I was super excited with the starter because it had a RRR “Asuna- Start of the Battle” inserted.

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    The RRR Asuna is on the bottom row, second column.

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    Like CardFight! Vanguard, you get a certain number of Climax Cards (think Triggers).

    The other game to appear with the Sword Art Online name on it is from Japanime Games called Sword Art Online: Sword of Fellows.

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    Launched on KickStarter last year, players play as their favorite characters from the original arc- Kirito, Asuna, Agil, Silica, Klein and Lisbeth. Games play out over four scenarios, each representing a level of the game from the show. The first three levels (Lower, Middle and Upper) have multiple options and one is randomly drawn for each, giving way to lots of play throughs with different outcomes. Players can earn itms to help them beat later bosses and level up for better and stronger attacks.

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    I should really have taken pictures of my copy, but this works!

    One of the things I absolutely love about the game is that, even sleeved, all of the cards and components (dice and tokens) fit back into the small box it comes in. That means it is easily stored and taken with you so you can enjoy the world of Sword Art Online anywhere and everywhere you can find a flat surface! Bonus note: This KickStarter had one thing I wish every KickStarter would offer- Sleeves for all of their different sized cards! Seriously, a life saver.

    I really wish there were more games for the Sword Art Online universe. Yes, it is a franchise that lends itself to video games more than a physical medium, but there are still a number of amazing possibilities. A small army miniatures game in the same vein as Infinity from Corvus Belli exploring the front lines of the dungeons would be amazing. Think of the possibilities of Sword Art Online RPG where if you die, you have to preroll a whole brand new character? At the very least, I would love to see a new card set. With the third series recently launching, I have no doubt Bushiroad will put out another expansion for Weiss Schwarz but what about Jasco Games and Universal Fight System? That would be a killer set!

    What do you all think? Should we have more games with the SAO IP or should the series stick to what it already does. Sound off in the comments below and let us know.

    Until next time, keep your dice warm and happy gaming!

    Privateer Press has unveiled their upcoming Monsterpocalypse releases for February. They are releasing a new monster and building for the Shadow Sun Syndicate and a new monster and building for Planet Eaters.

    For the Shadow Sun Syndicate-

    Zor-Raiden (Metal/Resin, $21.99)

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    Shadow Sun Industries (Resin, $14.99)

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    According to the description, the Shadow Sun Industries building itself and allies from blast attacks as well as providing a new spawn point.

    For Planet Eaters-

    Rogzor (Resin, $34.99)

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    Unless I’m mistaken, this is the single most expensive (money wise) for a monster-only unit/package.

    Harbinger Comet Shard (Resin, $16.99)

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    From the description, this building converts enemies into power for attacks and acts as a new spawn point.

    These new models all, visually, seem incredibly fun. I know that the Harbinger Comet Shard is for the Planet Eaters, but I cannot help but want to paint it up like part of the Fortress of Solitude from Richard Donner’s Superman. Those are just screaming to be painted like blue crystals.

    What do you all think? Will you be inching your way to a faction-pure build for Shadow Sun Syndicate and Planet Eaters with these or will you be skipping them? Sound off in the comments and let us know.

    Until next time, keep your dice warm and happy gaming.

    Holy amazing looking release, Batman!

    Knight Models looks to be swinging it out of the park this month in honor of the 80th birthday of everyone’s favorite vigilante, Batman. New starter boxes, new models, an amazing looking store exclusive and a new Batman that looks like he’ll be a joy to paint. Lets take a quick look:

    80th Anniversary Batman-

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    This may be my favorite Batman sculpt they’ve done so far.

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    So it looks like this is indeed a Multiverse model, meaning it includes character cards for both the Batman Miniatures Game and DC Universe Miniatures Game. Anyone that knows me knows that this is an instant plus for me. I have always loved the idea of being able to buy a single miniature (or starter) and it works for multiple games. It just simply adds more bang for your money that way.

    Clayface-

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    So much nicer looking than the original Clayface model.

    Another Multiverse unit. Love it! Keep them coming, please! This model looks sharp. The sculpt is very reminiscent of the animated Clayface.

    Team Flash-

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    I won’t lie. Ever since the started expanding the CW license for Batman, I have wanted two figures above all else. White Canary and Harrison Wells (Harry!) from Earth-2. Finally getting one of them at least!

    Legion of Doom-

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    I guess nothing says “speedster” like standing with your arms crossed while smirking cockily.

    More speed! More League of Shadows! More magic! A solid looking group here.

    Then outside the traditional single or multi-pack releases, Knight Models is rolling out a set of three brand new single player starters (350 point Bat-Boxes). These are interesting because they are comprised of most previously release models (though in the 2nd edition resin!). To make them appealing to existing player bases, it seems, is that they include a couple new models (in terms of units and themed objective markers), physical equipment cards and exclusive scenarios.

    The Joker: Clowns Party-

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    I am a sucker for the Clown Prince of Crime. This is probably going to be high on my priority list.

    The Riddler: Quizmasters-

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    The Riddler and his crew here were on my radar for a little while, if for no other reason than I think painting all that green and purple would me fun. That being said, I’ve never bought any, so this may have to be bought.

    Interesting idea, however. I am curious if they would release an Arkham Asylum/City/Knight version of the Riddler and his crew as a box? A 350 point arm of those little (and not so little) quizzing mechanical monsters would be fun.

    Suicide Squad-

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    Alright, a little truth time. This is the only blemish to the entire month of releases. With the exception of the models being resin, this is the exact same team as the Suicide Squad 2-player box released a couple years ago. Don’t get me wrong, I find the idea of getting a new Katana (the only model from the box I never assembled) appealing. However, would it have hurt to include the Enchantress and Rick Flagg? How about an exclusive Amanda Waller?

    Honestly, they probably should have released a different hero themed box. It’s Batman’s 80th. Why not a Batman and squad of Gotham Police/S.W.A.T? Oh! A Teen Titans box with exclusive Cyborg and Beast Boy? Or a Birds of Prey box with an exclusive Oracle model?

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    Ultimately, this seems to be a very good month if you’re a fan of the Batman Miniatures Game. Hopefully next month, we’ll get a few more Multiverse options though.

    What do you all think? What are you picking up or passing on? Sound off in the comments below and let us know.

    Until next time, keep your dice warm and happy gaming!

    This past weekend was the rerelease of the eighth Dragon Ball Z movie, Dragon Ball Z: The Legendary Super Saiyan, to theaters. Much like the original Poke`mon movies one the early 2000’s, this one came with a brand new card for Bandai’s Dragon Ball Super trading card game:

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    Kakarot!!

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    A new Broly leader gives players an alternative to the current Broly leader. While the original Broly leader has a limitation on only being able to attack an opponent’s leader, this Broly does not. Pre-Awaken Broly does have an effect for attacking a leader with him, one that will see cycling through a player’s deck for added bonus of discarding a card in their opponent’s hand. The Awakened Broly has an once per turn ability that can shut down any Battle Card their opponent may have.

    A downside to the new Broly is that he does not get to benefit from the like’s of cards such as Broly’s Ring or Unstoppable Ambition Super Saiyan Caulifla, one that protects your hand while the hand protects your Battle Cards. That not with standing, this offers a bit more offensive options (being able to attack Battle Cards and not just Leaders) as well as some interesting defensive options.

    All in all, for a movie give-away, this is one that I can see being a rather fun one to play around with. In a couple months, they are releasing a double feature for Dragon Ball Z: Bardock- Father of Boku and Dragon Ball Z: Fusion Reborn, which will have another give away (Gogeta!!).

    That’s it for now. As always, keep your dice warm and happy gaming!

    A new troop unit for my new favorite miniatures game is soon on the horizon! Being a primarily Imperial player, it is even better that it is for that particular faction. Introducing one of the coolest Stormtroopers to grace the silver screen in Empire Strikes Back– the Snowtrooper!

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    Cool? Get it? I’m so punny.

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    Included in the expansion are:

    • Five (5) standard Snowtrooper figures
    • One (1) Flametrooper heavy figure
    • One (1) T-7 Ion Snowtrooper heavy figure
    • One (1) Grappling Hook upgrade card
    • One (1) Impact Grenade upgrade card
    • One (1) Snowtrooper addition card
    • One (1) Snowtrooper stat card
    • Nine (9) various tokens

    At 48 points, they base stats are 4 points more than a standard Stormtrooper unit. They offer the same stats as their standard counterparts, swapping out the Precise 1 for Steady. That is a change I’m willing to take. The idea of moving twice then hitting another unit sounds pretty worth the 4 extra points.

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    The heavy weapons upgrade cards offer two very different, but very useful, attack options to the formation. The Flametrooper offers a weaker attack in general, but has the potential to increase itself heavily if you can get close enough. The T-7 Ion Snowtrooper is a larger attack but requires readying after each attack.

    The other two upgrade cards offered in this expansion are the same two offered in the standard Stormtrooper expansion. Grappling Hooks grant the unit Expert Climber, while Impact Grenades offer a 1 black die attack at Range 1 with Impact 1. Impact Grenades are nice, but as more and more terrain is being officially released via Fantasy Flight and various other 3D printers/terrain makers, being able to avoid the possible damage dealt by varying heights of terrain is a a huge bonus.

    All in all, this is a fantastic looking expansion that I cannot wait to get to the table. I think my ideal build with this unit would be:

    • Snowtroopers- 48 points
    • Personnel Upgrade: Snowtrooper – 12 points
    • Heavy Unit Upgrade: Flametrooper – 20 points
    • Gear Upgrade: Grappling Hooks -3 points
    • Total: 83 points

    If I have the additional 5 points to spare, I’d probably add the Impact Grenades, but I don’t think they’d be all that needed.

    In the end, this is a must buy for the Star Wars Legion collection.

    What about you, guys and gals? Am I wrong about skipping out on the Impact Grenades? Should I be thinking the T-7 is the better Heavy Unit upgrade? Or am I wrong all together and should just be fielding a stander Stormtrooper unit? Sound off in the comments below and let us know!

    Until next time, keep your dice warm and happy gaming!

    Its been a while since I did a new edition to Kickstarter Watch. Actually, its been so long since I did one of these, is that what I called it? I digress as that is what we are calling it now. There have been a couple games to pop up on Kickstarter the last few months that we went crazy for here at Late Night Players. Academy Games launched Agents of Mayhem: Pride of Babylon, followed by Monolith Board Games launched the impressive Batman: Gotham City Chronicles. For the record, while I did not comment on the message feed for it or approve of any of their bullying, I am Team Batcow all the way.

    But we aren’t here to talk about those games. No, of course. It is spring time which means its time for another CMoN Kickstarter. This time, we’re talking an interstellar journey in a futuristic update to their classic Zombicide franchise- Zombicide: Invader.

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    Look at all the pretty new plastic…(insert Homer Simpson drooling sound effect)

    From their Kickstarter page:

    “Zombicide: Invader is a standalone cooperative board game for 1 to 6 players, taking the trademark Zombicide action into the far reaches of space! Players control a group of Survivors trying to defend their remote mining outpost from a swarm of infected aliens controlled by the game itself. The more experience and power the Survivors earn, the more Xenos invade the facility!

    This sci-fi interpretation of Zombicide is as sleek as ever, playing fast and furious. The rules have been optimized to reduce setup time and make the game flow quickly, focusing the action on the struggle between the Survivors and the Xenos.”

    If the idea of Zombicide in space wasn’t enough to get people excited, looking at these minis:

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    I wish my painting skills were half as good as this!

    The classic Zombicide dashboard even got a bit of a futuristic upgrade:

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    Taking a cue from Black Plaque, the new plastic dashboards are beautifully laid out.

    At the time of this write up, the game is already funded multiple times over. Originally seeking $250,000 for production, the game is sitting at $1,182,662. This means they’ve unlocked a plethora of stretch goals, as well. With 24 stretch goals unlocked, they are sitting on a 25th goal of $1,240,00.

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    The 25th stretch goal and a face only a mother could love.

    Currently, there are only two pledge levels: Civilian and Soldier. The Civilian pledge is $100, and includes the core game, exclusive miniature and all applicable stretch goals. The Soldier pledge is $150, and it includes the core game, Black Ops expansion, two exclusive miniatures and all applicable stretch goals.

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    The Black Ops expansion includes 6 new survivors, a new abomination and 3 new tiles. It also includes 6 additional dashboards for 12 player games.

    So here is where I am going to have to be a little negative, and I really, truly do not want to be.

    The game, for all intents and purposes, looks like it should be a fun and exciting addition to the Zombicide family. However, as has become the tradition with all CMoN products, its honestly about what the add after the fact that make these campaigns exciting and worth participating in. Zombicide Black Plaque: The Greene Horde had some of the most amazing miniature stretch goals and add-ons one could possibly ask for. Each miniature was a work of art, amazing homage and made unlocking it a celebration. I don’t get that feeling with this campaign. At least so far.

    Every other survivor is a parody/homage, while the in-betweens are original characters. The art style, while beautiful and inspiring, does not translate well to showing off the parody in figure form. The original survivors, minus possibly one or two, are boring and lack any real character. This does not go for the aliens, however. The creatures are beautiful and if I could swap out the original design survivors for more of the creatures, I   probably would if I weren’t such a completist.

    To top it off, especially after such a quick and amazing first 30 minutes the campaign was live, things are slowing down. I don’t know if it is just Zombicide fatigue, easy considering that Greene Horde hasn’t even completely shipped yet, or if others are finding aspects of the game as uninspiring as me, but the pace is a crawl at this point. I am left wondering if it wouldn’t have served them better to have called the game something else and treated it as a totally new and original IP as opposed to a sequel in a long running series. Plus, Xenocide would have made for a killer title!

    In the end though, regardless of how much I am concerned or left underwhelmed, they have me for a Soldier pledge. I learnt a long time ago that if I want a CMoN game, get it via Kickstarter or else my collector’s OCD will kick in. I’m looking at you, Arcadia Quest. Hopefully we’ll see some sort of cool and amazing add-ons to get the stretch goals running again.

    Until next time, keep your dice warm and happy gaming!

    Well, the title says in all. However, if you’d care to read their own words from their interview with ICv2 at the GAMMA Trade Show:

    “It’s important as publishers, and as studios and developers, as we start to get our feet under us to take a real hard look as how it is and why it is we use Kickstarter as a business,” he said.  “We have a great community we’ve been able to build up over time, but we’ve come to recognize that in our time working and developing in Kickstarter that you run the risk, as a business, of your eyes getting too big for the plate.  You build big projects.  You want to be ambitious.  You want to go after all of this opportunity to give your customers all the things they want.  We have gone through and redesigned whole products from scratch based on the feedback we get.  We’ve added time to our time frames, everybody thinking that it’s OK.”

    “But the added toxicity, …the way that it’s swung online has made us shy away from wanting to even be a part of it.  I don’t think that it’s responsible for any of our external business partners to have to be exposed to that. It’s not responsible for me to expose my employees to that.  It’s not responsible for me to expose my brands to that.”

    If you’d like to read the original article, click here.

    I try to be unbiased in what I write on here, while trying to keep any emotional outbursts to a minimum, but you’ll have to excuse me…ARE THEY SERIOUS?!

    The “toxicity” they are referring to is one of their own creation. Lack of transparency and communication on their projects, ties up with a nice little bow of constant delays, was the catalyst for any and all “toxic” remarks they receive.

    Presently, I have only ever backed one Ninja Division Kickstarter. That was Relic Knights 2.0. The entire campaign read like a glorified preorder system. I was fine with that. I had just gotten done learning the game from a couple starters I had won via a contest over at Beasts of War. I wanted more. I went in for the Relic Knight pledge because they had some gorgeous models that were exclusive to that tier.

    The game was to be shipped via 3 waves: Wave 1 – Late Summer 2017, Wave 2 – Fall/Winter 2017, Wave 3 -By end of February 2018. We are now three days out from April 2018. A delay in a project is par for the course with Kickstarters, but they are just now entering production on the miniatures per their most recent update on the Kickstarter page (Update #66- Productions Minis and Unit Cards: March 23, 2018).

    At this point, I want to request a full refund. However, with same said update, they have also ended their refund period. Funny this interview was posted four short days after that update. I digress, however. Their own Kickstarter page lays out their refund policy, though:

    REFUND POLICY

    Refund requests made within 60 days of the campaign’s end are made through Stripe, directly to your credit card, fees included.

    Refunds requested after 60 days are made through Paypal only, less Kickstarter and payment processing fees, which we cannot get back.

    No refunds are possible if requested eight weeks before the Kickstarter’s actual shipping date, since at that point we have already begun packaging pledges.

    Ultimately, at the end of the day, I’m just an artist and a hobby gamer. I know little to nothing about mass manufacturing. However, if the miniatures just went into production, that means they won’t be hitting that first full week of May shipping timeline (8 weeks from the time of this writing). Granted, as I said, I have know extensive knowledge of manufacturing. Maybe they will. Then again, if they don’t or aren’t aiming for the window, then we should still be allowed refunds.

    I wanted to give this game a chance. Everything about Relic Knights checks the boxes that make me excited to play a game: great art, great lore and great mechanics. However, I cannot in good faith or conscience recommend another game by a company so lacking in integrity or common customer service skills like those displayed by Ninja Division these last several months. I welcome anyone from the company to correct me, to show me that your games (and by extension your company) deserve nothing but the utmost respect from us. However, until that day comes, I will be sitting here patiently awaiting my long over due game.

    Until next time, folks, keep your dice warm and happy gaming.